Archive for the ‘Arcade’ Category

Games Script: Use Flash Game Script For Adding Games To Arcade Sites

Arcade | Posted by admin
Jan 08 2011

If you have an arcade website, then you will want to ensure that your visitors are going to find games there which are more exciting than other sites, and also that those games are going to work well. You need flash games script to create this type of game for you. Games script software is available which will help you to create as many arcade games as you could possibly want and add them to your site so that visitors become hooked to the site and keep returning to it.

 

An owner of an arcade site can make plenty of money, in fact. People always want to have fun on the internet, and you can create games for them to play by using flash games script. There are various ways that the games you create can be offered to visitors. For example, you could charge a membership, with members being able to play without limit whilst they are still members. To achieve this type of site, you need to have top quality games script. You can also have registrations on your games site, and allow visitors to play games without charge for a specified length of time, after which they must register to continue. If you use flash game script you will be able not only to create fun games that attract people to play them, but also which will use keywords so that people can easily find them in an online search.

 

Flash game script software to help you add games to your site is easy to find, however you should be careful that the games script you get is the best. You don’t have to spend a lot of money for this, but you do want to produce games that work well and which people will enjoy playing. If you are going to charge a fee for people to play your games, you have to offer them continuous game variety. For this you need flash game script that can help you to create endless numbers of new games.

 

When you are looking for games script software to buy, check out whether the website you are buying it from offers you customer support. This is an important point, because you need to know that you will have support in connection with the software as well as from forums on the site, which help you to share ideas with other people who have arcade sites.  There are various kinds of ways in which you can use your arcade site to make money for you, and there are some that you might not have thought of yourself. You maximize your chances of making money through your arcade site if you learn as much as you can about arcade sites and the quality of different games script software. If you have a look online, you will be able to find flash game script that not only provides you with the games creation software that you want, but also supplies the online support that you need.

 

If you want to make money from your arcade site, you should have the best games script software. You can find the best in flash game script software as well as online support if you go to PHP Arcade Script.

ColecoVision to iPhone Games Part 19

Arcade | Posted by admin
Jan 05 2011

In this ongoing look at significant moments in the history of video game design, we have already taken a look at Bungie’s Halo & Halo 2, Bethesda’s Elder Scrolls series, Nintendo’s Metroid and several others. The goal of this series is to go beyond simple gaming magazines and iPhone App Reviews, and take a closer look at what defines memorability and quality in game design. In this nineteenth part of the series we will examine some more of those classic moments where video game designers undoubtedly got it right and delivered a memorable, enduring and progressive gaming experience.

Gauntlet (Arcade) – Developed by Atari and unleashed to arcades in 1985, Gauntlet was an absolute revelation. For starters, the game cabinet was absolutely huge, dwarfing the other machines of the day. Upon first glance, Gauntlet was already demanding the player to take notice. Among its many firsts, Gauntlet was the first arcade game to have a class system, as users could choose among a wizard, warrior, elf and valkyrie, each with their own strengths (magic, strength, speed, defense) and weaknesses (poor defense, poor magic, poor hand to hand ability, no true strength). It was also the first game that allowed four player simultaneous play, as teams of players could often be seen loading up the game with quarters before starting their journey. With Gauntlet, unlike any other game to that point and like few since, the players could feed the machine quarters in exchange for more health and magic. This became an actual necessity, as health would drain from players over time. Gauntlet was also one of the first games to feature voices, and certainly the first to feature such a large amount of them. Arcade players will forever remember the game crying out such classics as, “Wizard needs food, badly!” or “Valkyrie is about to die!” Although created with a voice chip and not actually sampled from a human, these sounds were accurate and served to immerse the player even deeper into the experience.

 

In focusing on Gauntlet, many areas of the game volunteer themselves for a place in this article series. As mentioned, the game offered a very unique arcade experience. The characters were varied, the sounds a leap forward, and the cooperative nature of gameplay upped the ante in several ways. However, since it is the theme of this series to isolate a single component of a game, we will single out the game’s multiplayer component.

 

In surveying the videogame landscape at the time of Gauntlet’s release, multiplayer games were in no way an anomaly. However, multiplayer games that allowed for simultaneous play were just about non -existent. By allowing players to quest together, the developers not only exponentially increased their potential earnings, they created a sort of digital Dungeons & Dragons experience, with the voice samples serving as a sort of Dungeon Master. Gauntlet machines of the time could often be found with all four joysticks occupied, with over $20 worth of quarters pre-loaded, as the well equipped heroes would set off on their journey to complete the game’s incredibly long and challenging quest. This multiplayer component went far beyond a mere quarter grabbing gimmick, however, as true team work was required in order to proceed through the game’s ever more difficult labyrinths. Giving up food for a teammate in need, casting a spell at just the right time, and creating enemy diversions so a player could make it to an exit point were just some of the ways in which teamwork could be used to the players’ advantage in this epic arcade game.

 

For making them a group activity, introducing what were – at the time – astounding technical and game design progressions to, and providing a challenge worthy of the most skilled gamer (or four person team of gamers), Gauntlet has forever earned its place alongside the all time greats in arcade game history.

 

 

 

Frank Taylor writes on behalf of AppsPatrol. He recommends you visit AppsPatrol for your iPhone App Reviews, iPhone Game Reviews and iPhone Apps.

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Ace’s Gaming Session – Virtua Racing for the Sega Model 1 arcade hardware

Arcade | Posted by admin
Jan 05 2011


Time for a little emulation in my Gaming Sessions. Here’s my race at Big Forest in the arcade version of Virtua Racing. Emulated in MAME Plus! version 0.131 and recorded using FRAPS.

Return of the Arcade

Arcade | Posted by admin
Jan 02 2011


The arcade is back! You might not have noticed, but it returned to the gaming scene.

The Video Games Of The Past

Arcade | Posted by admin
Dec 30 2010

Of all the things that the 1970′s produced, there are few that made as big of a cultural impact as video games. There’s no question about it: video games have been a significant force in society and one of the most popular leisure pursuits. Chances are if you’re under the age of 40, you played them, some of us a lot. There was Atari, Intellivision and Colecovision. Don’t forget Sega and Nintendo. Today there are web sites that allow you to download free online games.

And if you remember those days of the late ’70′s and early 80′s, you recall that the games relied on graphic improvements and better ways of shooting the enemy. It was more or less a solitary pursuit. With the rise of the Internet and online games however, lots of things changed, including the ability to download games and playing online games, making games a more social activity, with lots of players, or opponents playing each other from different countries. This may be the biggest change – and the latest benefit that games have offered the world.

But what about the early days? How did it all start and what were the video games that defined the era?

The Innovators

Many people think that Pong was the home game that started it all, but really it was Magnavox and their “Odyssey” system in 1972. Although it was very simple, it was still the first. It had twelve simple games with graphic overlays. However, there was lots of room for improvement, and that’s where Pong came into play.

Nolan Bushnell created Pong, along with Al Alcorn, the founder of Atari. Rumor has it that when the prototype was tested at a California bar, the machine broke down after two days, because it was so popular. The next logical step was to create a home version. So, one year later, Atari released Pong, complete with built in paddles, and a speaker. Of course, Pong was a huge success and represented a new stage in the evolution of gaming. Over sixty Pong knock-offs would be produced, but Atari dominated the market.

Next was the implementation of the microprocessor, which the entire industry adopted. As a result of this, more complicated systems could be developed. These systems produced groundbreaking and innovative graphical and auditory effects that had never been seen before. Consumers were eating it up. The industry was on fire. In 1981 alone, five billion dollars were spent on video arcade machines and another billion dollars was spent on home video game systems. Atari’s VCS/2600 system remained the dominant player through 1982, when the gaming market experienced a crash.

What were some of the great games? How about Pac Man? Pac Man, the yellow blob that ate up dots and avoided squid-like ghosts, was a worldwide sensation and probably the biggest game of all time.

Space Invaders was another incredibly popular game. In fact, it really marked a turning point for arcade games, bringing them out of bars and into family friendly places like shops and restaurants. The premise of Space Invaders was to stop an alien invasion. This simple formula went on to become the most successful arcade game of all time.

Then there was Super Mario, which was huge as well. It involved an Italian anti-hero who was deliberately designed as a character that everyone could relate to. Soon thereafter came Zelda, Metroid, and other classics.

Rise and Fall of Atari

Atari was the hottest thing in the gaming world in the early ’80′s. Today, they are a relic of past glory. So what happened? Atari made some bad decisions, and although it’s a little complicated, it’s helpful to understand the situation. At that time in the computing world, magnetic mediums were implemented in the data storage used in Arcade machines. These mediums allowed for a higher memory capacity than ROM cartridges.

In 1982, Atari had the option to include a disk drive in their systems. The price difference would have been nominal, and the memory capacity would have been significant. Atari, however, thought that magnetic media was too “fragile” for the consumer to adequately handle. Atari’s “concern” for the customer backfired on them. In the previous years, there had been a very fine line separating arcade game quality from home game quality. With arcades utilizing storage capacities ten to forty-five times larger than home systems that fine line became a chasm. Arcade games seemed to be evolving exponentially, while home systems seemed “stuck in a time warp.”

The public quickly became uninterested in video game specific consoles, and sales plummeted.
This would mark the end of Atari’s reign of the video game market.

The Rise of the New

In 1984, everything changed. The reason? Two innovations: The reduction in cost of Dynamic RAM (DRAM) chips which allowed more memory, and the production of higher power 8-bit processors, which lowered the prices of the previous chips. Sega, a new player in home gaming systems, entered the console market with their Master System 2. The Sega Master system would sell very well, but its success would be limited.

The other key player was Nintendo of Japan. The genius of Nintendo was their marketing prowess, as they poured millions into advertisements. These advertisements hit consumers at the perfect time, as evidenced in their sales. In fact, Nintendo couldn’t manufacture enough systems to keep up with demand. After all was said and done, the Nintendo Entertainment System (NES) would become the highest selling system in history. They would also become the most notorious, as they were involved in the intimidation of retailers, competing companies, and other suppliers and partners.

Over the next five years Sega and Nintendo would battle for dominance, going back and forth. The consumer definitely benefited from this rivalry.

Today, it’s between PlayStation 2, the Xbox and the GameCube. Xbox has taken the step to merge the past and present, where Xbox “Live Arcade” is a console system that has a “download-like” characteristic where you can buy games via the console itself. One thing in the video game industry will always remain: the classic games of yesterday were great games, helped define an era, and will always be fun.

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Starting An Arcade Site

Arcade | Posted by admin
Dec 27 2010

With the advent of Macromedia Flash and Shockwave, online arcades have seen a rampant rise in popularity. Instead of visiting the local arcade in the mall, people are now able to play games on websites from the comfort of their own computer. If you own an arcade site, or are thinking of building one, there are a number of things you can do to promote it. If you type in “online arcades” into any of the search engines,  you will find that there are already millions of sites dedicated to arcade games. When you see this, it is easy to become discouraged. However, there are a number of things that you can do to successfully promote your site.

If you visit most online arcades, one of the first things you’ll notice is that many of them don’t have much content. Many of the webmasters who own these sites simply add games, and they feel that this is sufficient. However, content is one of the best ways to promote your site. When you have a site that is rich in content, you will begin receiving traffic from the search engines for various keywords. While many of the people who visit your site will simply want to play games, others will be interested in reading the content you have to offer. Another way you can promote your arcade site with content is through the use of article directories.

You can write articles which are related to various games or the gaming industry, and then you can take these articles, add hyperlinks to them, and submit them to the article directory sites. Once you do this, webmasters who like your work will begin publishing your articles on their sites. Once their visitors read your articles, all they need to do is click on the hyperlink to be taken to your homepage. Article directories are excellent because they promote your site, increase your link popularity, and they increase your traffic. By using article directories, you will avoid the fierce competitions that is often necessary to reach the top of the search engines for competitive keywords.

The next thing you will need to decide is the type of games you want to add on your site. The arcade games that you put on your site will basically fall under two categories, and these are custom games and non-custom games. Custom games are games that are unique to your site. They are often designed by you or a programmer that you hire. The advantage to creating custom games is that your site will have unique content, and people will have to come to your site to play the games. However, creating custom games will require you to either have programming experience, or the resources to hire a programmer.

Non-custom games are typically games that other webmasters allow you to use on your site. Generally, you will simply paste the HTML code on your site, and then you will publish. It is a fast way of adding games of content to your site. However, these games are being used by other webmasters as well, so your site won’t be unique. Also, you are limited to the control you have over the games. You can’t sell the rights of these games to anyone else, because you are not the creator.

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Games To Play On Your Break

Arcade | Posted by admin
Dec 24 2010

The coffee break is normally one of the American traditions of taking a break during office hours. It actually started in the early 20th century, and until now, most Americans are still practicing it.

Most employees take a coffee believing that it will help them reduce stress from work. Although this is true, some are still finding additional methods of relaxation to completely ease their stress. Luckily, they have found arcade games to be a reliable stress-reliever, even for just a short time.

However, some are still finding it hard to look for the good arcade game that will suit their taste and satisfaction. Because of this, some people end up their coffee break with nothing but a simple cup of java.

If you do not want to have a boring coffee break, consider the following arcade games, which you can play to have an exciting and contenting coffee break to relieve stress.

• Bookworm Deluxe

Do you want to have a burning hot word-building game? So, download a copy of the Bookwork Deluxe. This new game will definitely put your excitement to fire. It is a downloadable game with graphics, audio and tunes. All you have to do is to form words to nourish the Bookworm and prevent your tiles from burning up.

• Aquacade

Prepare yourself to go underwater and experience thrilling pearl fishing with great underwater action puzzle. In this arcade game, you will have the chance to meet underwater animals and expose the secrets of the ocean while catching different pearls. Look for the puzzling objects and utilize the ship power properly to gather as many pearls as possible.

• Zuma Deluxe

Try the latest arcade game of Pop Cap. Take charge of the stone frog icon of the prehistoric Zuma in the exciting action puzzle game. There are three sets of fireballs available but you should not allow them to get to the golden skull or else you will lose. Be careful so that you will uncover Zuma’s secret.

• Bejeweled for Windows

Have fun with gem matching, the Windows version of the famous puzzle on the internet which features high-resolution graphics, amazing SFX, and a better destroyer soundtrack together with the usual game-play. Bejeweled is recognized and adored by most arcade game freaks.

• ABC Island

Take a trip to the island of the pirates and look for the buried treasures of ABC. Go to the ocean and cruise through the wonderful islands while exerting your best effort to make and arrange more words in the gaming field. You can use your word skills and some of the bonus objects to finish each level. There are also gold letters, which can help make it easier for you. Never ever allow your ship to be put on fire by the burning letters or overblown by powder barrels. There are many appealing views, which you can see as you continue the trail to the treasure.

Choose from any of these arcade games and your coffee break will surely be a satisfying and gratifying one. You can also play these arcade games alternatively during your break in order for you to have a constant practice of each game. Thus, it will make you an expert arcade player during coffee break. Remember, – of course it is not recommended to play arcade games during office hours!

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ColecoVision To iPhone Games – Part 16

Arcade | Posted by admin
Dec 24 2010

In this ongoing look at significant moments in the history of video game design, we have already taken a look at Bungie’s Halo & Halo 2, Tom Clancy’s Splinter Cell, Nintendo’s Metroid and several others. The goal of this series is to go beyond simple gaming magazines and iPhone Apps reviews, and take a closer look at what defines memorability and quality in game design. In this sixteenth part of the series we will examine some more of those classic moments where video game designers undoubtedly got it right and delivered a memorable, enduring and progressive gaming experience.

 

 

Mad Dog McCree (Arcade) – This light-gun, laserdisc based arcade hit from the early 1990s was progressive in many ways. Interestingly, it was one of the very first arcade titles to charge a full dollar to play. In an era where even fifty cent games were a rarity, Mad Dog McCree was certainly testing the financial limits of the typical arcade gamer. That aggressive pricing strategy was, however, more than merited due to the unique experience the game provided.  Arcades across the world had never seen a game like MDM before, as the characters and settings in the game were made up of real people in actual locations. Taking place in the Old West, MDM put the player in the shoes of an unnamed cowboy – The Stranger – on a classic mission to save the damsel in distress.

 

MDM begins with an instructive tutorial, to give the player a sense of the style of game play that awaits them and a chance to master the games reloading maneuver.  As the story unfolds, the player must successfully complete various shootouts and gunfights in order to proceed. The only interface the player has with the game is through a handgun, which serves to heighten the immersion factor immensely. All decisions in the game are integrated so as to allow for the choices to be seamlessly made with the handgun, and movement through levels is taken out of the player’s hands to ensure that all they need focus on is gunning down the bad guys. This process was made all the more arduous depending on the particular difficulty setting of the game. While most arcade locations were set at a more forgiving level, some less merciful arcade managers saw fit to crank up the difficulty levels and force the players to truly channel their inner gunfighter.

 

MDM deserves a spot in this pantheon of progressive video games because it was one of the very first titles to prove that video games need not strictly reside in the world of pixels.  If the laserdisc had not allowed for such quick seek times, the game simply would not have worked. Instead it reacts almost instantly to player input and creates a rewarding, nearly real-time interactive experience. Arcade players the world over were stunned at this technical accomplishment, and the game’s staggering financial take only cements this notion.

 

MDM deserves praise because it absolutely defines the term ‘progressive.’ The game was the polar opposite of just about every arcade game of the time, yet still managed to deliver a quality gaming experience. For pushing the envelope into an entirely new universe, forever changing what people expected of video games and, perhaps most importantly, bringing new types of players to the video gaming space, MDM deserves its place in this series and among the all-time greats.

Frank Taylor writes on behalf of AppsPatrol. He recommends you visit AppsPatrol for your iPhone App Reviews and iPhone Game Reviews.

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My Heart Is An Apple – Arcade Fire

Arcade | Posted by admin
Dec 21 2010


Arcade Fire Live At The Nouveau Casino, Paris, France, March 2005

Arcade Infinity SF4 Ranbat 1.4 Winners 3A – Gootecks (BA) vs Bebop (VE)

Arcade | Posted by admin
Dec 18 2010


It’s in HD!! Don’t forget to click “Watch in HD” or just add &fmt=22 to the URL! Street Fighter IV Ranking Battle 1.4 @ Arcade Infinity Gootecks (BA) vs Bebop (VE)